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Texturing/Surfacing

Personal & Profesional projects

As someone deeply passionate about illustration, I particularly enjoy bringing 3D characters and assets to life through texturing and surfacing.

I love working with colors, contrasts, and brushwork to create unique visuals while staying faithful to an established artistic direction. From simplified cartoon styles to semi-realistic hand-painted looks and more realistic rendering approaches, I enjoy exploring a wide range of aesthetics and embracing new creative challenges.

Through this process, I aim to give personality, depth, and visual coherence to each asset while supporting the storytelling and atmosphere of a project. I’m always excited by the opportunity to contribute to the visual identity of a new animated production.

Find more projetcs on my Artstation.

Softwares : Maya, Substance Painter, Mudbox, Renderman, Arnold, Houdini, Photoshop, Zbrush.

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